QWOP - QWOP 2

When your forward foot just begins to fall, repeat with the other pair of keys. Take a few minutes and give the game a try. The hurdle at 50 meters isn't as scary as it seems, as long as you don't actually try to jump over it. The challenge comes from imprecise controls and difficult but achievable success. You'll move even slower than before, but stepping over it is risky. Help answer questions Learn more. Alternate between WO and QP.

QWOP - Athletics

How To Play QWOP Unblocked

Here's a straightforward explanation of what the controls actually do: W moves the left thigh forward and the right thigh back. O bends the right knee and extends the left knee. P bends the left knee and extends the right knee. Practice long key presses. Beginners sometimes don't realize that holding down the key keeps the muscles flexed. A quick tap will flex your leg and relax it right away, leading to jerky movements. For consistent, powerful strides, you want to hold the keys down for a solid second.

Press W and O to push with your right foot. Press and hold these keys at the same time to give the runner a little forward momentum. Think of this as one control: When well timed, it will raise the left foot up off the ground. Press Q and P to push with your left foot. Just before your left foot in front hits the ground, release W and O, press Q and P at the same time, and hold. This will push off with your left foot, and bring your right foot all the way forward with a lifted knee.

Alternate between WO and QP. Keep your attention on the leg in front. Just before the foot hits the ground, release the two keys you're holding and press the other two. This will get your runner into a slow but well-balanced rhythm. He should shoot the next foot forward while leaning back, then fall forward a little further on the track. You can also watch the runner's front thigh. It's time to press when it falls to a level parallel with the ground.

Speed up your stride. If you don't want to spend a ton of time, you'll need to speed up. When your forward foot just begins to fall, repeat with the other pair of keys. You'll move faster, but it will be much easier to make a mistake and fall over. When done correctly, your runner's torso will stay vertical. The front foot will hit the ground directly below the torso. If the foot falls behind the torso, you're hitting the keys too late. Leaning too far back slows you down, but with practice you can recover fairly easily.

The next time you hit the keys, press the thigh button slightly before the calf button, instead of at the same time. Forward-leaning mistakes are very difficult to correct, since you usually fall quickly. You can try pushing off hard with your back leg repeating the same keystroke pair and dragging the forward calf up to catch yourself.

If you accidentally fall into the splits, here's how to stand back up again: Tap the key that controls the trailing thigh until it is vertical under your torso. Tap the key for your front calf until the trailing foot just barely starts to lift off the ground, then push off with that foot. Break through the hurdle.

The hurdle at 50 meters isn't as scary as it seems, as long as you don't actually try to jump over it. Stick to your steady stride pattern and you should knock it over. This will often require one of the mistake corrections described above afterward, but with practice you'll learn to recover smoothly. After that point, there are no more obstacles between you and the meter finish line. Even after they get the running rhythm down, most people don't reach the meter finish line. It takes many attempts and often hours of practice.

The methods don't necessarily work at the 50 and metro marks, what else can I try? Not Helpful 8 Helpful Include your email address to get a message when this question is answered. Already answered Not a question Bad question Other. Tips On mobile devices, QWOP's controls are two diamonds one for each leg which you control by touch. Most people find these controls easier than the keyboard though still difficult. A basic way to succeed is to always keep one finger on the top of a diamond and the other at the bottom.

Rapidly move to these positions to push off into the air, then switch your finger positions when you're about to descend.

Online Games In other languages: Memainkan Qwop Print Edit Send fan mail to authors. U, I — Move Thighs.

O, P — Move Calves. You are to represent your homeland in the 20xx Olympic Games. Your goal is to complete running meters. Neither your coaches nor the presiding judges are very keen on the exact event in which you are competing, so you should just be glad to travel meters.

Ideally, you want to stride confidently over the meter mark, but how you get there is up to you. Many people have inched their way through the course on one knee while pushing forward centimeters at a time with the opposite foot. Sorry, there is no symbolism or scathing social satire hidden in the visual aspect of QWOP. You are the ragdoll runner that tries his best to move forward; you do so with all the grace and elegance of 12 pieces of construction paper shuffling out of a dustpan and into the unknown annals of the dustbin.

Aside from the 12 segments that make up your body, there are a series of horizontal stripes on the screen. Some gray to purple lines dither into a blue line that dithers into varying shades of green. These horizontal color zones are your background. The foreground is an orange zone with white stripes that dither, giving the illusion of distance. This is the fun part. Without giving too much of a spoiler, it is safe to tell you that Q and P control your right thigh and calf, while W and O control your left thigh and calf.